Game Mechanics

AI Agents are the core units that perform mining tasks. Each agent has an Intelligence Score (IS), which determines how effectively it mines.

Agent Tiers:

  • Bitron: Entry-level unit with minimal efficiency.

  • Nexar: Upgraded model with better energy use and faster mining.

  • Virexx: Advanced AI capable of self-optimization and maximizing $NEURO yield.

  • Oblivion: Experimental agent equipped with adaptive intelligence. Aetherion learns from your mining behavior and optimizes itself over time, providing superior long-term output and resource management efficiency.

Facility System

Before your agent can begin mining intelligence, it needs a place to operate: a Facility.

Basic Facility (Required to Start)

Every player must purchase a Basic Facility to activate their first mining agent. This facility serves as your robot's base of operations, where all intelligence-mining activities begin.

  • One-time purchase (in $ETH)

  • Required to activate your agent

  • No rewards can be mined without owning a facility

Think of the Facility as your robot’s factory. No factory, no mining.

Facility Upgrade Cooldown

Once you’ve acquired your Basic Facility, you’ll have the opportunity to upgrade it over time to boost performance, capacity, and overall efficiency. However, there’s a catch:

  • A 24-hour cooldown is required before any upgrade.

  • After each upgrade, the cooldown resets.

  • This system prevents instant max-level upgrades and adds a layer of strategic planning.

Patience and timing are part of intelligence too. Upgrade smart.

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